200

FMX 201 History of Animation

A critical and analytical study of the history of animation, from the earliest experiments in countries around the world to modern day computer and videogame animation in Western and non-Western contexts. The course content may consist of lectures, screenings, and discussions, as well as the production of simple animation projects in response to course material. Course readings go in depth to provide an understanding of animation from Asia, the Middle East, Latin America, Eastern Europe, Sub-Saharan Africa, the United States and Canada, each in its own context. May be counted in the Humanities if not credited to the major.
Credit Hours: 4
(A) (IG) (HFA) (NW)

FMX 207 Digital Illustration

A studio production course that provides an introduction and investigation into illustration techniques, principals, concepts and styles applied to both traditional and digital illustration. This course involves the correlation between materials and themes. Emphasis is on studying existing illustration styles and techniques. Laboratory fee required.

Credit Hours: 4
(A) (HFA/ST)

FMX 210 Digital Media

A studio production course that introduces electronic and digital tools for use in diverse media projects. Covers the history, evolution and theory of relevant technology in order to provide context for the hardware and software used in the class. Laboratory fee required.

Credit Hours: 4
(A) (HFA/ST)

FMX 211 Art and Technology

Art and Technology is a course conceived to provide a context for the development of art and its interrelations with technology. Students examine the definition of multimedia and its evolution toward what is currently known as hypermedia. Special emphasis is placed on the creation and transformation of technology used in the 20th century, such as radio, television, computers, the Internet and networked environments. Developments are related to historic art movements.

Credit Hours: 4
(A) (HFA) (IG)

FMX 213 3D Printing and Modeling I

A studio production course that explores 3D computer modeling, surface texturing and virtual lighting for the purpose of creating digital reproductions of still images. Includes an investigation into the concept of virtual and artificial reality imagery. Laboratory fee required.

Credit Hours: 4
(A) (HFA/ST) (IG)

FMX 217 3D Animation I

A studio production course that gives an introduction to three-dimensional computer animation, exploring the basic techniques of modeling and animation. The course also includes necessary aspects of texture mapping, deformation, motion control, lighting, cameras and rendering. Laboratory fee required.

Credit Hours: 4
(A) (HFA/ST)

FMX 238 2D Animation I

A studio production course that teaches the technique of animation as a visual medium, and enables students (regardless of major) to design, script, write, direct and communicate concepts through animation. Emphasizes art, history, movement, audio design and writing. May be used to fulfill the general distribution requirements for the humanities if not used in the major. Laboratory fee required.

Credit Hours: 4
(A) (HFA/ST)

Prerequisites

FMX 241

FMX 240 Screenwriting Fundamentals

An introduction to the practice and principles behind the art and craft of screenwriting. Class includes writing exercises, pitching sessions, script readings, and screenings and film analysis of dramatic narrative films, animation and emergent media. Students complete a series of writing assignments, write short screenplays with Final Draft software, and multiple drafts leading to complete short format screenplays. Students learn about major screenwriters and the art, structure and aesthetics of various types of films and emergent media.  This is a writing intensive course, may be used to fulfill the requirements for and the humanities, if not used in the major.
Credit Hours: 4
(A) (HFA) (W)

FMX 241 Sound, Image and Motion

A studio production course that teaches introduction to hands-on digital film production and post-production. Each student will complete a short documentary, narrative and experimental film. Technical instruction will include level-one instruction on non-linear digital editing software and an introduction to HD cameras. Students will be introduced to portable equipment at the cage (including cameras, tripods, audio recording tools and more) and production facilities, including the black box studio space. Class will be comprised of technical demonstrations, in-class shoots and critiques of student work. Basic history, theory and aesthetics of related media are presented.

May not be used to satisfy general distribution requirements. Laboratory fee required.

Credit Hours: 4

FMX 298 Professional Seminar

A studio production course, students develop professional online portfolios, as assigned, to include: 1) work completed within their majors at UT; 2) work from other institutions in transferred courses; 3) bios, project statements, resumes and cover letters. Final portfolios will be submitted for FMX 398 Junior Portfolio Review to be reviewed by FMX faculty. Class will include brainstorming sessions to solve technical and conceptual problems with the support of fellow students, invited faculty and guest professionals. To be taken with FMX 398 after completion of 44 credits. For Animation, Digital Arts, New Media, or BFA Film and Media Arts programs.

Credit Hours: 2
(HFA)

Prerequisites

FMX 210 or FMX 241, and 44 or more earned credits, with at least one of the following: FMX 217, FMX 238, FMX 310, FMX 312, FMX 313, FMX 314, COM 339, or FMX 463; or consent of instructor.