FMX 320 Animation for Interactivity and Games

An advanced studio production course that investigates and develops skills and knowledge in, 3D computer modeling for game graphics, game asset and animation clip development, coding for interactive content and game engines, and content for virtual and augmented reality. The course will also cover character rigging, surface texturing and digital lighting as it applies to games and interactivity. The integration of content into game engines and the distribution of content along with multiplayer experiences will be covered. Laboratory fee required.

Credits

4

Prerequisite

FMX 217